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So you just dont need to take Molotov-Ribbentrop Pakt. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Hi, thanks for the comment. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Menu. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! The New Soviet Woman4. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. It's often recommended to make some of both. Hearts Of Iron IV: By Blood Alone Review: Planes and More! The only exception would be if a 14/6 kept infantry from piercing you. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Then you tripled down on this and built forts and state AA, a complete waste of construction time. I used to play games mainly in Germany, France and Japan. Oh yes, how could I forget? The Workers' Dictatorship14. Variants: The ratio here can be toyed with quite a bit. 13-7 heavy tank-mech, that's the baseline template. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. All trademarks are property of their respective owners in the US and other countries. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Interesting. New comments cannot be posted and votes cannot be cast. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. If you can make their troops suffer, you can push easily.-----. That way I can lend-lease their guns to Spain and later China to increase army XP. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Additionally, you should never build level ten land forts, as the AI will not attack them. The reason is obviously the massive production boost in the form of stability and the 10% Construction. Wdym build al 60% zones? In this guide, I will show you how to form Soviet Russia in Kaiserreich. Sorry again for the late reply. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). AT and Field hospital supports are useless and too expensive. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! @Garface My man Tommykay, has a stable job, a wife, a great body and a future. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. @Garface KNEEL BEFORE ME! Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Sorry for the necro. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . First off is the question of motorized, mechanized, or amtracs. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Also you can use cas to bomb supplies and this will cripple the germans. Support Companies: ALWAYS engineers on your marines. Centralization and Discipline15. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Ill keep you posted on the guides progress. Also, let me know what nation you would like to see in my next guide in the pool below. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Hm, that seems like a good idea. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. War Economy16. Please write your division build / setup for this tutorial. Begginers to. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Micro the whole time. So final template is 12-7-2 HT-mech-SPAA. Please leave a like and subscribe if you enjoy this video. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. All rights reserved. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? These are like the 5/2/2, but for multiplayer. Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. Soviet Union, as one of the seven major powers, has a unique national focus tree. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Support Companies: If armor matters then limit these as much as possible. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). And welcome to a new Hearts of Iron 4 Dev Diary! Then you quadrupled down and decided to waste time building nukes. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. You need to send in the tanks whenever you see red bubbles. Here is an example of what is known as the Romanian Death Zone. Build civs until 1939 then build mils. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Always check the Allies for licenses like for CAS or AA-guns! Free trade and tank designer will help. Winter is a game changer. In theory, they will automatically retreat to more defensible terrain as they are pushed back. Does not have AA and is too expensive. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. I prefer using artillery, but rockets can be used. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. After a lot of shenanigans, we got all of this and now was time, to fuck the . Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. My 4 tanks cant do crap against infantry nor other tanks even attrition. So, Im playing a match as Stalin, and I have 5 million deployed men. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. You have 280 factories in 1944 and are building nukes. Welcome to the fourth installment of my division template guide! Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Additionally, a 20 width variant is viable since it is a defensive unit. The first option is easy. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. For heavy tanks this is quite easy. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. I deleted some and converted others to 2 width edit templates. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . You can find part 1 here, part 2 here and part 3 here. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. Alongside artillery, this is where your air force is particularly important. Helf me, Hanz. I ended up putting my entire army on aggressive and sitting back to get some fresh air. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. How to Unlock Papal States in Hearts Of Iron IV. This suggests to me that you built too few civs and started making mils too early. The complaint is mostly that AI Soviet cannot hold AI Germany. Socialism in One Country10. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Your email address will not be published. How To Tune Stabilizers: A Comprehensive Guide! This item will only be visible to you, admins, and anyone marked as a creator. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. China you can get more by sending to each Chinese minor but still not infinite. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. And secondly, what division templates are you using? Talk to your allies to sell licenses like the medium tank II. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Engineers are always good, especially if you have them upgraded for river crossings. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. You should start researching Fighter IIs in 1939 and CAS I and II in late 1939 (get the license for all three of them. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Just to check are you playing as the Soviet Union? Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. With Mobile Warfare you should keep him. Also here is what you need to know: Here is an example of how you can start off teching. The Zinovyevite Terroist Center9. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. I'm covering tank templates fourth because they definitely require the most thought of any template. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. How many Hoi players can say the same? With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. 4. For HT conversion, I will directly convert my volunteers into heavy tanks. I heard it is more important this update. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. You want to keep Kalinin and you absolutely dont need Khrushcev. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. and our Awesome guide! Now onto the ones that actually pay off like. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. This item has been removed from the community because it violates Steam Community & Content Guidelines. All rights reserved. You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. I tried it with expert Ai. The Centre5. A mysterious list, a small Hungarian town, and unimaginable horror. 148. r/hoi4. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. I will explain what you should do during the Great Purge below. And I personally try to keep speed above 5.5. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Then add 2 points reliability and save XP for tanks. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Start a game as the Soviet Union. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. With this, you may be wondering what the guide is actually about? Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. All of this is to say, your economy is in shambles. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. - Greetings comrades! This item will only be visible to you, admins, and anyone marked as a creator. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com For volunteers, it's different because you're capped on the number you can send. Hi, sorry for the late reply. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Required fields are marked *, You may use these HTML tags and attributes:
. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. You can find part 1 here, part 2 here and part 3 here. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. People complain that Germany is OP in the current meta and unbeatable late game. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Max the infantucture in those zones or build civs in those zones. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference.