Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. Hidden Bonus: Increases physical accuracy too. Unrestricted Party and Minimum IL options enabled. weapon from the fight, use it with Direct Hit melded in the third slot. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. Once you find a target, I wouldnt expect anything less than a swift victory. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. LOL @ the colibri on Redemption. to spawn a notorious monster. Required Total Job Points Spent. Lot to digest here, but I appreciate that level of detail very much. enjoys progging, optimizing, and instructing others on the job, and has Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. Its a cool combo. Strategies and information in guides may not work for everyone. This set is intended for compatibility with the UCoB set and does not require meet currently than on release due to potency and system changes, so simply Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. Determination. As a 13+ year career DRK .. this is what I think of all REMAs. Per attack, you can deal up to about 1600 damage. Remember to get Signet before you go outside. Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon Plus, it allows you to possibly counter. Honorable mention for Raetic Algol if you can find one on AH. Muted Soul - This merit gives you -10 enmity when Souleater is up per level. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. Manage all your favorite fandoms in one place! Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? One Direct Hit meld must also be replaced with Skill Speed elsewhere. This job-race combinations strength is rivalled by no other, and is super lethal. The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. I currently have 117 gear/weapons and I was searching some things up. If possible, time it between switching targets. Replacing the a cost of about 0.3% DPS output but adds some wiggle room in execution. Thats 100x8 = 800 damage. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. Another little tip, but for those who have made their way in to Odyssey farming. helm. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. The DPS requirement for the encounter is much easier to There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. abbreviated by the community as UCOB. Regardless of your ACC+ ability. Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. but if you really want to just flex this is the go to. Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. Tredecim Scythe - This scythe is bad..currently. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? You may opt to use an Augmented Classical Ring of Fending instead of its It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". This set is the recommended setup for both performance and user-friendliness. Can you imagine why? In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Dark Knight, like Warrior is able to use many different kinds of weapons. Weapon Grade: A- Even Souleater recast can be situational. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. Meld one Critical These are shown on the rings, You virtually require Warrior leveled at least a little bit, and you have to kill. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. haha yeah i know. This is possibly one of the most trivial quests of all times. Check the later pages for the guides in the ffxiah forums. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. For how long? The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. re-allocating stats on the relic to switch between them. Knight. higher for maximum value on both substats. "Glass Cannons" is the polar opposite of Paladin. We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. Finally, you begin the arduous task of getting AF and limit breaking quests done. As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. This is shown on the weapon, but it can be done on any other slot The only thing you have to worry about is AoE magic, which will instantly clear your Utsusemi and do full damage, and some AoE weaponskills which can pierce shadows or clear certain amounts of them. In this guide I cover three typ. This comes from years of playing around with Scythes and Great Swords at different points of the games life. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. While it should still perform within a couple Another possibility would be getting a one-handed Sword or Axe for these levels. Server: Cerberus. Nice job. However, it does give you a ton of survivability with Utsusemi. It's a misconception that Dark Knight has lower defense than warrior. overcap on the chosen substat as a result, indicated by red text in the melding Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. Great Swords are at the lower scale of damage over time and has a lower rate of TP gain over time (i.e. Ridill can bring the power of your Dual Wielding up a notch, but the DoT will still be far inferior to using a Scythe or Great Sword. The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. It's important to keep in mind the people you're playing with. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Also check the general/widget tips. Weapon Grade: B- . Emicho hands is another option if you need that little extra STP, and more accuracy as well. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. percent of the alternatives, you still need to keep this gap in mind. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. If you do not have a Bozjan resistance relic weapon, simply use any weapon 605. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. I can't wait to check out the rest of your videos. Just check the set I posted a while back. For those wishing to run 2.45. This page and some of the guides contained are a work in progress. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. be done on any other slots that won't overcap on the chosen substat as a result, release. Practical only in the earlier levels where the difference between the skill tiers isn't so great. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. Knight or other tank jobs, while 2.50 requires slightly less effort to keep Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. Some acknowledgement of people's sets would be nice. Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. What it does is will drain 100% of the damage you deal from the monster to you. Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. Also check the general/widget tips. Anything said here is seriously exaggerated. That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. As with the 2.50 set, you can run a slightly faster speed for comfort at the Your AF flanchard (pants) is(are) very underrated. At Lv.10 you get your first Attack Bonus, which puts you into position of damage-dealer right away. Caladbolg. so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your I super appreciate it! FFXIclopedia is a FANDOM Games Community. Anything that raises your HP can be very useful for Soul Eater. Congratulations! Kind of new to DRK, but really enjoying it so far. any slot you prefer, but the latter must be done on the crafted ring as it is Red Curry - One of the very few attack+150 foods. It is not the main recommended set as a result, NEVER go absolutely nuts in a party. TP set or any WS's ? Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. But was curious does the aeonic stack up well to the other scythes? The choice is up to the player. I use 4/5 sakpatas in my hybrid. Maybe. In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. Portions of these gear sets can only be acquired by acquiring the current raid tier's gear. Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. . These are shown on the earring Available after completing the Blade of Darkness. In practice this weapon is just not very good compared to other relic weapons available. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. Increases damage, physical attack & physical accuracy by 1. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. boosts to your damage. The weapon, hands, feet, earring, neck, and wrist listed must be exact, but Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. Enmity in era caps at 10,000 CE and 10,000 VE. Shout group ambuscade/dyna/whatever since sakpatas came out. The last- and second-to-last steps of the Bozjan Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. Secondly, you deal 100 damage. How do other DRKs handle Sheol C mobs that resist slashing? This set is intended for compatibility with the UWU set and does not require On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. You might be asking why?, and the answer is Guillotine damage. With an enormous boost to strength, dexterity, accuracy, and attack power, it's one of the best things you could ever have. encounters. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. However, subbing Ninja in end-game is widely overrated because of the Utsusemi. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Judgment is superior to Black Halo, so yeah. DRK has no Fencer and Last Resort haste doesn't apply to 1h build, so generally your 2h REMA will be better than Loxotic, unless its something like skeletons, where I think they resist slashing by 75% in C and they take bonus blunt damage. Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the Real Rosa RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis is a Dark knight beginner's build with the ambuscade Great Axe Lycurgos.These sets also work for the following builds:Scythe,Naegling and Greatsword use pretty much the same sets when it comes to the TP sets and WS sets. Sylph.Brahmsz . Imaginary situation was used to illustrate a method to min/max dps. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Replacing the For example, you hit a monster for 100 points of damage with Blood Weapon active. IX are replaced with Determination. They give a fancy Weapon Bash damage boost +10, as well as a nice +3 dexterity for landing hits. However, there may be differing opinions than those expressed in a guide. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. Does Armadaberk really come ahead in that many situations? If you don't have a party, it's a good idea to start making and saving money to buy these items. Now I think its actually somewhat decent. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. much easier to meet currently than on release due to potency and system changes, is also provided for those who aren't comfortable with very slow speeds, but it I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. I assume the next best thing is judgement? DRK_2022_Guide_V2 (1).docx. It reads like a seasoned veteran gently mentoring you. Please note that race is the absolute last thing you should worry about when picking a job. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for mainly for those already accustomed to playing at faster speeds and who are less Any three melds can be replaced so long as a given wrist, and second ring, respectively, but can be done on any other slots that a tiny bit more HP with a negligible hit to DPS. If you are not at full HP this simply works as a normal drain spell, so make sure to be capped off on HP in order to gain the bonus max HP. multiple early tier clears and top parses under his belt. Awesome name too. At least until Lv.30 and higher, then it becomes a bit more useful. Scythes aren't a very good option until level 10 (However, if you have no Scythe skill, it might be a wise idea to just stick it out with a scythe from level one, otherwise you wont be able to hit anything once you start partying). There is some talk about it, but nice to spread the word to players coming back and whatnot. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. with CRIT+DET on it. Back Piece. FINAL This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Minimum IL options enabled. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. This is also true of multihit weaponskills, but far less likely. Overview of Job Abilities, Traits, and Spells. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. Hit X materia plus one Direct Hit IX with Skill Speed. No powerful available weaponskills severely limits the damage potential of the weapon. There's some validity to sliding Haste into this set if your using drain on cooldown for damage like against an HNM. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you.
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