Esper Control passes with its mana untapped more often than any other deck in Standard, which makes it very dangerous and very annoying to play against. TreeCactus STD. Duress rarely misses in Standard. Ojutai’s Command is a way to build life gain and card advantage into your control deck without resorting to any clunky, awkward options. All Rights Reserved. The information presented on this site about Magic: The Gathering, both literal and graphical, is copyrighted by Wizards of the Coast. By Shaheen Soorani. green elf hexproof. Judgement30 STD. 73.74 tix 7 Mythic, 58 Rare, 18 Uncommon, 6 Common. Bant Collected Company has a lot of staying power between Collected Company, Deathmist Raptor, and Lumbering Falls. 4 - 0 Uncommons. Later in the game, even an opponent with a handful of removal will eventually tap out, at which time you can use Ojutai’s Command to return Jace at the end of the turn, untap, and transform him—sort of a “Snapcaster Mage plus” type of effect. Historic Esper Control - Magic Arena - Cinott. It’s a shame to be caught with 2 Hallowed Moonlights and a bunch of Sunken Hollows. April 18, 2020 May 14, 2020. You should mulligan aggressively to Jace, Vryn’s Prodigy and try to make an emblem as quickly as possible. Generally speaking, your long game is better, and you’ll be able to grind them out as things drag on indefinitely. wyshsg. Dimir Control. MTG Magic: The Gathering, all the newest videos, arena, decks, combos, tips, tricks, hints, ... An ambitious soul registered Esper Control during last weekend's Players Tour Online and … Rarity (main - side) 3 - 0 Rares. isaac418 STD. Esper standard Control featuring Chromium, the Mutable. It’s rock-solid against Atarka Red, and is a great foil to the dreaded Gideon, Ally of Zendikar. ... We're taking a look at the first partners that were spoiled for Commander 2020, the Jeskai / Raugrin duo and . Finally, you can often get double-duty by flashing it back with Jace, Telepath Unbound. 38 - 2 ... Bew Day Tuesday. A sideboard card that is effective is Transgress the Mind. Esper Control Standard . I’ve searched high and low for effective win conditions to help shore up Esper Control’s game 1s. Rarity (main - side) 3 - 0 Rares. Ugin, the Spirit Dragon has lost a bit of his punch in the current metagame, and because new mana requirements have made playing with Mage-Ring Network an impossibility. I’ll admit that he is a bit of a lightning rod since he’s the only target the opponent can spend removal on, but he’s simply too good not to play. Negate is the perfect intersection of a mana-efficient answer and a way to lock up the late game once you take control. Its greatest weakness is that it’s unexciting after sideboard in control mirrors where it will lose out to more efficient counterspells, and the ability to see it with a Duress makes it easy to play around. To help win game 1 faster, consider replacing the fourth copy of Ojutai’s Command with one Ugin, the Spirit Dragon. Ikoria brought us a number of crazy monsters and the bonds they create are interesting. Ob Nixilis, Reignited is a liability since your life total is frequently in jeopardy in game 1. Narset Transcendent is exactly the right planeswalker for the job. Dimir Control. If you’re looking for a challenging and rewarding new deck, or simply a way to beat up on a particular handful of Standard decks, then Esper might be for you. 5 Cards That Might Need a Ban in Standard, Dimir Yorion Updated Standard Deck Guide – Welcome to Standard’s Newest Tier 1 Deck – December 2020. Once you get the board somewhat stable, you can start saying “go” and put your opponent in a position where they don’t want to cast a creature for fear of Ojutai’s Command, don’t want to cast a spell for fear of Negate or Clash of Wills, and don’t want to do anything for fear that you’ll pull further ahead with a Dig Through Time.
2020 esper control ikoria standard